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gameplay/docket/
This endpoint handles a docket of requests, alerts and other things for/by players.
Methods & Response Codes
GETdocket/requests/returns all requestsdocket/requests/status/{status}/returns all requests with a specific status204: no requests with that status400: invalid status
docket/requests/user/{username}/returns all requests from a specific user204: no requests from that user404: user not found
docket/requests/full/, returns TRUE if storage of pending requests is full
POSTdocket/requests/request/submits a new request507: storage of pending requests is full => auto-callsAPI discord/log/=> disables all types of requests on the Request Model viaAPI model/
PATCHdocket/requests/request/updates a pending request404: pending request not found
Fields
GET docket/requests/status/{status}/
- "pending"
- "completed" (approved + declined)
- "approved"
- "declined"
- "cancelled"
POST docket/requests/request/
See the Request Model.
PATCH docket/requests/request/
* key=> key of the pending request* handler* status=> "approved" | "declined" | "cancelled"explanation=> max 240 characters
Notes
- Stores a maximum of 100 total pending requests and 100 total completed requests
- Currently limited to requests
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